![]() You can tweak Rune X entries to increase odds of finding runes. In the second file you can tweak specific treasure classes used by game to determine what items drop where and from which monsters and what are the chances of dropping what. Game after selecting base class (like short sword) of an item that dropped checks if it's Unique. Lowering Unique/Set/Rare and UniqueMin/SetMin/RareMin values increases odds of a given item being of this rarity. In the first one you can affect the overall ratio of unique/set/rare/magic/normal items. You want to focus on itemratio.txt and treasureclassex.txt files. I only meddled with drop rates, I can do a lot more but this was the only thing I wanted to change so this is what I will describe below. This should be possible, at least I think, as it would not modify any binaries. If anyone has an idea for my little conondrum it would be greatly appreciated. ![]() I tried to simply use it but of course it failed. There was a cool mod enjoy-sp which I haven't used then but would love to now. I know it could be done in the original game by changing all the txt files. I know I probably could prep my character in an editor but the best way would be to simply increase drop rates in d2r. I want to get just a little taste of the content and builds that kept my entertained all those years ago. ![]() But having like two hours every three days means I will get my Enigma in 2037. But for fuck's sake I'm in my mid thirties now, with demanding job, wife and two little daughters. I did Mephisto runs, Baal runs, I taxied for forge, I farmed ubers and clones. Since original release, through LoD and all the patches. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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